Products related to Particles:
-
Sound Particles Air
Sound Particles Air is a high-frequency attenuation and distance simulating plugin designed for film and TV dialogue. Using proprietary modelling and filtering techniques Air accurately simulates the natural dampening of high-frequency sounds as they travel through space accurately creating a distancing and depth for your audio dialogue. Ideal for improving the immersion of your TV or film dialogue Air delivers authentic and believable spaces that match the audio to the on-screen location. Several simulated spaces are included as well as the ability to Not only is Air ideal for media uses in film and TV but its also an ideal solution for studio musicians producers and engineers. Using soft high-frequency slopes in a compact and intuitive package Air offers the ability to dampen extreme high-end to sit instruments within your mix. Detailed and articulate instruments can be tamed whilst still retaining the natural timbre and character. Please Note: This product comes in the form of a digital download code that will be sent to your email for activation.
Price: 65 € | Shipping*: 0.00 € -
Sound Particles Audiomatrix
Sound Particles Audiomatrix is an audio routing plug-in which allows you to freely connect any input to any output in your mixing suite. Capable of processing immersive audio formats up to 7.1 in up to 64 channels AudioMatrix simplifies complex processes by providing a streamlined click-based interface to route your audio as you choose. Presented in an intuitive interface AudioMatrix enables you to do mid-side conversions up/downmixing LFE adjustments speaker array management and more in one plug-in. Fully customisable AudioMatrix includes regular connections between inputs and outputs pre-made gain values at -3 and -6dB and customisable gain ranges on an encoder-style dial for fine-tune values and polarity inversion. Each connection can be made independent of each other meaning you have complete control over the gain values and polarity. Please Note: This product comes in the form of a digital download code that will be sent to your email for activation.
Price: 80.17 € | Shipping*: 0.00 € -
Sound Particles Energy Panner
Sound Particles Energy Panner is a unique sound designer plugin that offers the ability to automatically pan audio tracks within your mix based on their intensity. From traditional stereo to immersive binaural and Dolby Atmos Energy Panner changes how you view sound in a 3D space. Using proprietary analysis tools you can dynamically move tracks across the spatial field to add excitement and energy to your mixes. Move your drums in surround sound motion based on the attack or widen synths to a huge stereo field on the soft decay and explore sound design in a completely new way. Two modes of operation are presented in a sleek and intuitive interface. Panning mode offers the ability to move audio from point to point in a traditional sense whereas Sliding Mode allows you to create your own customised trajectory based on a threshold level. For creativity with every press a built-in randomizer creates a new panning solution to experiment with non-linear panning motions. A must-have for all sound designers Energy Panner is the most intuitive way to utilise an often overlooked aspect of creative effects letting your audience engage in a surreal surround sound experience. Please Note: This product comes in the form of a digital download code that will be sent to your email for activation.
Price: 60 € | Shipping*: 0.00 € -
Sound Particles Brightness Panner
Sound Particles Brightness Panner is a unique studio tool that allows you to pan your audio based on the brightness pitch or MIDI signal. Changing the way you view sound within a 3D space Brightness Panner uses intelligent frequency analysis to allow you to dynamically move your audio across the spatial field allowing you to add excitement and immersion to your productions. Ideal for electronic music producers Brightness Panner goes hand-in-hand with expansive soundscapes enabling you to spread sounds around you while maintaining instrument separation and clarity. A sleek and intuitive interface is met with a wide range of flexibility. Brightness Panner employs a simple drag-and-drop interface that can be used in conjunction with both Pan and Sliding modes of operation. Where Pan allows you to create traditional panning movements across the stereo field Sliding allows you to draw in your own panning movement. A must-have for sound designers Brightness Panner is the ideal tool to creatively add space and dynamism to an evolving soundscape that can immerse your listeners for an unparalleled audio experience. Please Note: This product comes in the form of a digital download code that will be sent to your email for activation.
Price: 60 € | Shipping*: 0.00 €
-
What particles can be created from virtual particles?
Virtual particles can create a variety of particles, including photons, electrons, positrons, and quarks. These virtual particles can briefly exist as fluctuations in the quantum vacuum and can interact with each other to produce real particles. The creation of particles from virtual particles is a fundamental process in quantum field theory and is responsible for many phenomena in particle physics.
-
Does hydrogen emit alpha particles or do alpha particles emit hydrogen?
Hydrogen does not emit alpha particles. Alpha particles are emitted by the decay of certain radioactive materials, such as uranium or radium. These alpha particles are made up of two protons and two neutrons, and they are emitted as the radioactive material undergoes decay. On the other hand, hydrogen is a chemical element that consists of one proton and one electron, and it does not emit alpha particles.
-
Why do beta particles have more energy than alpha particles, when alpha particles get stuck in paper and beta particles can penetrate 5 mm of aluminum?
Beta particles have more energy than alpha particles because they are smaller and lighter, allowing them to travel at higher speeds. This higher speed results in beta particles having more kinetic energy compared to alpha particles. Despite their higher energy, beta particles can still be stopped by a thinner barrier like aluminum because of their smaller size and lower mass, which allows them to penetrate materials that would stop larger, heavier alpha particles.
-
Why do beta particles have more energy than alpha particles, if alpha particles get stuck in paper and beta particles can penetrate 5 mm of aluminum?
Beta particles have more energy than alpha particles because they have a smaller mass and higher velocity. This allows them to penetrate materials more easily, such as aluminum, compared to alpha particles. Alpha particles, on the other hand, have a larger mass and lower velocity, causing them to interact more strongly with matter and get stuck in materials like paper. Therefore, the higher energy of beta particles enables them to penetrate materials more effectively than alpha particles.
Similar search terms for Particles:
-
Sound Particles Indie Perpetual
Sound Particles Indie Perpetual is the pinnacle of 3D audio software offering up millions of generated sounds in a virtual world. Ideal for film composers sound designers broadcasting engineers and much more the newly developed Sound Particles 2 engine allows you to create highly complex 3D sounds faster than ever. Importing sounds creates a particle that generates the audio file. Up to millions of particles can be used each with subtle variations through audio modifiers to create a seemingly limitless number of sound design options. Using computer-generated graphics Sound Particles 2 supports integration with a wide range of modern film essentials such as CGI 3D imaging and 360-degree video playback. Using Ambisonic virtual microphones you can use the included VR Client App to monitor directly through an Android device with comprehensive head-tracking to hear the result of your sound design. Compatible with all current audio formats including immersive Binaural audio Sound Particles 2 lets you render in HOA Ambisonics as well as Dolby Atmos formats. A must-have for all film videogame TV or VR sound designers Sound Particles 2 puts everything you will need in one package to create immersive and exciting sounds faster than ever before. Please Note: This product comes in the form of a digital download code that will be sent to your email for activation.
Price: 372.99 € | Shipping*: 0.00 € -
Sound Particles Pro Perpetual
Sound Particles Pro Perpetual is the pinnacle of 3D audio software offering up millions of generated sounds in a virtual world. Ideal for film composers sound designers broadcasting engineers and much more the newly developed Sound Particles 2 engine allows you to create highly complex 3D sounds faster than ever. Coming included with Sound Particles Doppler and Air you are provided with an even greater palette of sound design parameters for your 3D projects. Importing sounds creates a particle that generates the audio file. Up to millions of particles can be used each with subtle variations through audio modifiers to create a seemingly limitless number of sound design options. Using computer-generated graphics Sound Particles 2 supports integration with a wide range of modern film essentials such as CGI 3D imaging and 360-degree video playback. Using Ambisonic virtual microphones you can use the included VR Client App to monitor directly through an Android device with comprehensive head-tracking to hear the result of your sound design. Compatible with all current audio formats including immersive Binaural audio Sound Particles 2 lets you render in HOA Ambisonics as well as Dolby Atmos formats. A must-have for all film videogame TV or VR sound designers Sound Particles 2 puts everything you will need in one package to create immersive and exciting sounds faster than ever before. Please Note: This product comes in the form of a digital download code that will be sent to your email for activation.
Price: 926.99 € | Shipping*: 0.00 € -
Sound Particles Panner Collection
The Sound Particles Panner Collection is a panning effect bundle comprised of the Energy Panner and Brightness Panner plugins giving you all the tools you need to add depth and excitement to your mixes. Sound Particles Energy Panner is a unique sound designer plugin that offers the ability to automatically pan audio tracks within your mix based on their intensity. From traditional stereo to immersive binaural and Dolby Atmos Energy Panner changes how you view sound in a 3D space. Using proprietary analysis tools you can dynamically move tracks across the spatial field to add excitement and energy to your mixes. Move your drums in surround sound motion based on the attack or widen synths to a huge stereo field on the soft decay and explore sound design in a completely new way. Sound Particles Brightness Panner allows you to pan your audio based on the brightness pitch or MIDI signal. Changing the way you view sound within a 3D space Brightness Panner uses intelligent frequency analysis to allow you to dynamically move your audio across the spatial field allowing you to add excitement and immersion to your productions. Ideal for electronic music producers Brightness Panner goes hand-in-hand with expansive soundscapes enabling you to spread sounds around you while maintaining instrument separation and clarity. Please Note: This product comes in the form of a digital download code that will be sent to your email for activation.
Price: 90 € | Shipping*: 0.00 € -
Sound Particles SkyDust 3D
Sound Particles SkyDust 3D is the worlds first revolutionary spatial synth plug-in letting you place sounds in over 30 different surround formats. Integrate SkyDust 3D with your favourite polyphonic synthesizer and simply play a note and get instant spatial audio. Designed for the modern musician this groundbreaking synthesizer opens a new world of audio possibilities all while wrapped in a streamlined and simplified interface for ease of use. SkyDust 3D is a future-ready virtual instrument whose engine comes packed with endless possibilities making it an ideal tool for artists diving into the world of 3D sound formats. Whether its stereo surround 5.1 and 7.1 Dolby Atmos 7.1.2 Ambisonics up to 6th order binaural or anything in between SkyDust 3D has got artists covered. The possibilities are endless with SkyDust 3D- you can use MIDI aftertouch to control 3D position use EGs to move each note LFO to elevate notes and create arpeggios that move through space. This introduces spatial audio as a creative tool for musicians for the first time making it suitable for professionals working with music. SkyDust 3D provides a whole new world of creative possibilities for music producers composers keyboardists DJs and more whether they work in a live performance or produce an album in the studio. Bringing spatial audio into the domain of the musician SkyDust 3D will not only change the way music is created but provide artists with a whole new level of creativity to explore. Please Note: This product comes in the form of a digital download code that will be sent to your email for activation.
Price: 242.13 € | Shipping*: 0.00 €
-
What are adverbial particles?
Adverbial particles are words that are used to modify verbs, adjectives, or other adverbs. They are often used to indicate direction, location, or manner. In English, adverbial particles are commonly used in phrasal verbs, where they are combined with a verb to create a new meaning. For example, in the phrasal verb "look up," the adverbial particle "up" modifies the meaning of the verb "look."
-
Are smells real particles?
No, smells are not real particles. Smells are actually the result of the detection of certain molecules by our olfactory system. When certain molecules in the air come into contact with the receptors in our nose, they trigger a response that is interpreted by our brain as a specific smell. So, while smells are not particles themselves, they are the result of the interaction of molecules with our sensory system.
-
What are water particles?
Water particles are the individual molecules of water, which are made up of two hydrogen atoms and one oxygen atom. These molecules are constantly moving and interacting with each other, forming the liquid state of water. At higher temperatures, the water molecules gain enough energy to break free from the liquid state and become water vapor, while at lower temperatures, they come together to form solid ice. Overall, water particles are the building blocks of water in its various states.
-
How do you differentiate particles?
Particles can be differentiated based on their size, shape, composition, and behavior. Techniques such as microscopy, spectroscopy, chromatography, and electrophoresis can be used to analyze and characterize particles. By examining these properties, scientists can distinguish between different types of particles and understand their unique characteristics and functions.
* All prices are inclusive of VAT and, if applicable, plus shipping costs. The offer information is based on the details provided by the respective shop and is updated through automated processes. Real-time updates do not occur, so deviations can occur in individual cases.